Unlike other more traditional Souls-likes, Eldest Souls is focused purely on boss encounters and you won't find any other smaller foes to slay when roaming its world. Some attacks can't be avoided without dashing and if you're out of stamina it's game over. It might be tempting to constantly dash around with projectiles frequently coming your way, but you are urged to use them wisely. You can only dash a maximum of three times and these take a few seconds to charge once used. Alternatively, when this meter is full, you can also push the A button (on Switch) to perform a more powerful swing, but this drains your bar completely and prevents any future opportunities to heal.Īnother main factor within combat is your dash ability, which can be performed to evade attacks without taking damage. This mechanic makes encounters feel exhilarating as you always need to put yourself in the way of danger and death is never too far away. As you pull off these attacks your Bloodthirst will increase and when it's flashing red you'll get HP for each blow landed. The action in Eldest Souls is blisteringly fast and the only way for you to recover your HP is to get up close and perform a charged attack on an enemy. Now with a few months passing, the game has launched on Nintendo Switch, PC, PS4, and Xbox One, and we have revisited it to see whether our initial praises manage to hold up throughout. When we first stepped into its dark and ominous world, we found ourselves impressed with its flexible combat system and well-designed bosses. This Souls-like comes from a small but dedicated two-man team at Fallen Flag Studios, and it has now been in development for four years. Eldest Souls is a title that we have already covered on the site, as we were able to preview it earlier this summer ahead of its launch.
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